Lechu Sokolowski

You must be logged in to post a comment. Login here.
Gr8 viz Lechu. Atmosphere really worg here.
Great work! Two weeks? Wow!! Long hours I bet? I have been using Blender 2.56 for some of my modeling as well. I enjoy using Blender very much in my work flow. Aaron
Roest & Barringtonarch & arkiwiz - thank you very much for your comments guys :) StompinTom - I was very unsure about moving to Blender 2.5x due to it's continuous beta state, but two months ago I decided to give it a try. It turned out be very much production ready (at least for me), I found most of my daily modeling tools working really well, in some instances even better than in 2.49 version. It's all about finding a proper build I think. On www.graphicall.org there are many really great releases with various, very helpful modeling add-ons. In comparison with Max 2011, I find Blender much better tool for modeling, unwrapping and general scene preparation. I always use .obj exporter and import my scenes into Max, it works perfectly. 3dmentor - thanks and sorry for the mistake. Your models did really great :)
Good work and very realistic! PS Lech, my website is www.3dmentor.RU not .com :) Please fix this URL ;)
Well its got a minie model look.........thats for sure....... the wheat does seem very real. cheers!!!
Great work! Good to see Blender being used in a pro workflow, too. How do you like modeling in Blender 2.56 vs. 2.49b or even Max?
Great images. I love seeing a perspective of a large scene
Wow!! You got a really nice touch on your images! I dunno what it is exactly but it works out very well. I had a bit of a 1930 feeling, the buildings and the smoke pipe in combination with you colorapallet. Nice! maybe if you change the cars and put a windmill and some old trains you got a really nice old scene ;) thanks for the breakdown, will have a look!
Ricardo EloyVanguard
Getting an error on the images here... "Domain Unregistered". :-(
3RD DIMENSION, nicnic, Tempest1295 - thank you for comments :) I'm posting a short post-production breakdown of one of the images, maybe someone might find it interesting.
Used render passes: Diffuse Pass Z-Depth Pass Matte Shadow Pass Render ID Pass and of course RGB Pass
Awesome environmental scene! This is very good for two weeks spent working on it, lots of stuff around and at the facility.
i really like the slightly isometric/graphic feel - especially on the second image i feel you could benefit from some better texturing / dirt but then again i like the coherent 'sim city feel'
wow, you've made great enviroment for this project. 2 weeks seem like little time for such big area and the level of detail. Congratulations :):)
Stephen Thomas - I really appreciate your comment, thanks.
Hi Tom, thank you for your comment. Although the virtual lens had only 100 - 130 mm the final effect might look a little bit isometric. In this scene, especially in panoramic views, I found avoiding perspective foreshortening to be the best solution I could get.
Very nice indeed! I like how certain elements have a photo-realistic look, but the whole feel is more of an idealised reality, in the way architectural paintings used to be. The background haze helps to show the scale of the development very well too.
The images have a very cool aesthetitc. The long lens makes them seem more Isometric then perspective. Was that your intent?
I enclose two additional images which couldn't be attached to the first post. [IMG]http://img820.imageshack.us/img820/5769/006smalli.jpg[/IMG] [IMG]http://img859.imageshack.us/img859/2444/004small.jpg[/IMG]