I opened all of the render elements in Photoshop, then added a Curves adjustment layer to each layer.
For each render element I changed the blending mode and decreased the opacity.
After I changed all of the render elements, I added the backgrounds, skies and buildings and then flattended the image.
I changed the color balance of the entire image towards blue and added some diffuse glow.
Next I added changed the color balance to add yellow and red, also with diffuse glow.
In the final step I added some fog to the image.
For the night shot the steps are the same, howver the color balance changes are a little different with diffuse glow.
In the explosion process I used a Space Warp -> Geometric/Deformable -> Choose Bomb. The models I used to create the bomb are from other personal works.
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