Lake Lugano House Overcast

Lake House shot 3

Created using -

3d Studio Max 2012
Vray 2.0

Post work -

Photoshop

Feedback very welcome

Cheers,
James
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18 Comments


Igor S-cz

said 18 May 2012 10:20 am
beautiful... but that sculpture (or whathever it is) looks weird.

Ramy Hanna

said 18 May 2012 11:07 am
like how the exterior and interior lights work together in the same shot!

Alvaro Gentile

said 18 May 2012 7:37 pm
nice shot!

Juraj Talcik

said 20 May 2012 12:13 pm
You're incredible pro. Love your lightning.

Jeroen Prins

said 23 May 2012 5:10 am
Nice work!

Nikul Patel

said 25 May 2012 3:13 am
Great Lighting

Pura Ambrozie

said 25 May 2012 3:48 am
Excelent work !!! Congratulations for the price !

mohsinali vasanwala

said 25 May 2012 5:18 am
big congratulations!!!

Peter Plantec

said 25 May 2012 7:33 am
I like to pick images apart, and I'm good at it. But this one is very close to perfect to my eye. The artist did many things to create the illusion of reality from not over doing the sky to the subtle light flow. I think the sculpture looks fine...every detail is meticulously worked out to give the customer the illusion that their house is alive and in this picture.

oscar santos

said 25 May 2012 11:53 am
James, this is amazing! I'm new to the world of cg rendering and am wondering about a few things. Did you start with a photo? Is everything in this image built/drawn by you? I'd love to see a before and after. Great work!

Eric Hoskins

said 26 May 2012 12:00 am
I'm confused about the windows. It looks like the glass is on the very outside, not in the seam of the metal frame. It also looks like the reflection in the glass is a little bumpy.
I love the design and the sculpture! It's a very peaceful and quiet setting.

kianoosh n

said 26 May 2012 5:22 pm
veryy coooollll lighting and texturing ...

Salvador Jimenez

said 27 May 2012 9:00 am
Quoting Eric Hoskins:
I'm confused about the windows. It looks like the glass is on the very outside, not in the seam of the metal frame. It also looks like the reflection in the glass is a little bumpy.
I love the design and the sculpture! It's a very peaceful and quiet setting.


The glass is actually "glued on" in front of the framing so to speak. You use some double adhesive tpare like Norton's or silimar.

James, I love the image all together and I'd like to know mor about the outside lighing set; is it just an HDRI or what?

Congrats!

James Pickford

said 28 May 2012 5:41 am
Thanks to all, I am absolutely chuffed to get image of the week and all your feedback is very kind.

In terms of reference I relied on reference photography that I found on JMA's website along with the tiny plans that they provide.

The glass reference can be found on their website also and is actually mounted to the outside of the frame.

In terms of lighting the scene is lit using Peter Guthrie's morning overcast HDRI placed into a dome light.

The sculpture is as close as I could get to what features in reality without spending ages on it. I wonder if the spot lighting I have placed to the base of it makes it look strange?

Cheers,
James

Nigel Stutt

said 29 May 2012 3:13 pm
That double glazing must have an extremely wide cavity to create that extent of displacement between the reflections, but overall lovely images. I especially like the way you've done the gravel margin.

Asim Khan

said 8 June 2012 5:32 am
Excellent work ..... Really like that !

panos vasiliou

said 22 June 2012 5:07 am
Great work , you guys at Uniform always are impressive, i remember your presentation at our University was awesome.

How are the pebbles done? are they particles or displacement?I am asking for both the small and the big ones.

Frontop Long

said 29 June 2012 1:03 am
Nice shadow, excellent work.

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Posted by

James Pickford
3D Designer, Uniform
Liverpool, United Kingdom

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