The Making of Tea Houses by Lighthouse 3d from Cordoba, Argentina.
Hi everyone! Before we begin, we would like to thank our friends of CGarchitect for allow for the opportunity to show our work to the community. Thanks Jeff Mottle!
The software used for this image was 3ds Max 2011, V-Ray and Photoshop CS5.
The project belongs to the architectural studio Swatt and Miers, called "Tea Houses”. Below you will find the images that inspired the composition of this scene.
The modeling of this house is quite simple. We've shown the model to understand the parts that make it up.
The composition and focus were the result of a search through major legislation such as the middle third and vanishing point.
Three main lights, a global illumination dome, a fill plane and small planes for the interior light.
In this section we highlight the most interesting materials in the scene.
For V-Ray parameters are standard values without any secrets or tricks. The gamma is set to 2.2.

The post production of this image was made with the use of layers and masks to prevent loss of quality and able to resume any instance editing. For editing were used V-Ray passes as VRay Refraction, VRay Reflection, VRay Global Ilumination and VRay WireColor.
The sky was inserted in post-production (levels and saturation settings).
V-Ray Global Illumination with the layer mode to Screen at 35% opacity, VRay Reflection with the layer mode set to Overlay with an opacity of 45% to highlight indoor lighting & VRay Refraction pass with 20% opacity.
In the steps that follow the person was placed and worked with lighting and fog effects to add depth to the focusing.
Finally we balanced tone, saturation, curves, vignettes and masks to contrast the image and give prominence to the scene.
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14 Comments
s.mu s.mu
said 25 January 2013 3:48 amThank you for this great making of. I have a question about your color mapping. You wrote that you are working on gamma 2.2 but your color mapping is exponential and gamma is 1.0. Is srgb button on your frame buffer on?.
Kind regards. Thanks again for making of.
sami.
martin morales
said 25 January 2013 5:44 amexcellent ..... Thanks for sharing the info!.
J-F Giroux
said 25 January 2013 6:08 amvery nice tutorial, thanks a lot. But i am also intrigued by the way you set your gamma as mentioned in the first comment.
very good result!
San Mahajan
said 25 January 2013 6:33 amlighthouse 3d
said 25 January 2013 8:24 amIn this case we do not use the frame buffer. Therefore srgb button is off.
Best regards.
Nathan Harry
said 25 January 2013 9:05 amLyle Mills
said 25 January 2013 5:32 pmYury Sankman
said 31 January 2013 5:27 pmAnd useful too!
J.
Flavio Siebeneichler
said 3 February 2013 7:10 amlighthouse 3d
said 15 February 2013 11:55 amBest Regards!
JAVAD DAVOODI
said 21 February 2013 7:25 amXzent DS
said 22 February 2013 11:11 amabid ali
said 25 February 2013 9:12 pmHugo Velazquez
said 6 March 2013 12:04 pm