Articles

  • CGarchitect.com Reviews Hyperfocal Skies

    Posted by Jeff Mottle 1 June 2003 6:00 pm

    Is your collection of panoramic skies incomplete, or are the versions you have now not cutting it? Well, if you answered yes to either of these you will be excited to find out that there is a new kid in town.

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  • Interview with Andrew Hartness of Ateliers Jean...

    Posted by Jeff Mottle 27 April 2003 6:00 pm

    Ateliers Jean Nouvel is one of the noted architectural practices in Europe, with over 40 active projects in 13 countries, and a multicultural staff of over 100 professionals from the domains of architecture,...

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  • ArchVision's™ RPC™ Helpers and Mass Populate...

    Posted by Jeff Mottle 6 April 2003 6:00 pm

    In a follow up article to last week's review of ArchVison's RPC™ Parking Lot Cars™, we bring to light some exciting developments that have made their way into the just released RPC™ 3.4 Plug-in.

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  • Interview with Mark Maddalina of Sear-Brown - 9/11...

    Posted by Jeff Mottle 30 March 2003 5:00 pm

    Sear-Brown is a 650-person architecture, engineering, planning, and construction firm with its corporate headquarters in Rochester, New York.

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  • Maya with Maya 4.5 Fundamentals Reviewed

    Posted by Jeff Mottle 30 March 2003 5:00 pm

    Christopher Nichols:" A few months ago, I was asked to write a review about an educational book on Alias / Wavefront’s Maya. The book is Maya 4.5 Fundamentals. Having been a teacher that taught Maya to...

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  • CGarchitect.com Reviews ArchVision's™ RPC...

    Posted by Jeff Mottle 25 March 2003 5:00 pm

    For those of you who often include large numbers of vehicles in your scenes you will be happy to note that the latest release by ArchVision: RPC™ Parking Lot Cars, has hit the virtual car dealership.

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  • Interview with David Pinnington of ArchImage

    Posted by Jeff Mottle 5 January 2003 5:00 pm

    ArcImage was formed in 1997. Based in the East outskirts of Manchester in Northwest England, they are specialists in digital visual communication medias geared towards the AEC sector.

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  • Interview with Nick Nakadate of MulvannyG2

    Posted by Jeff Mottle 31 December 2002 10:00 pm

    Nick is the Digital Graphics Coordinator for MulvannyG2 Architecture, one of the leading firms in the Northwest and across the U.S.

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  • Interview with Matt Donlan of Mirage Graphics...

    Posted by Jeff Mottle 22 December 2002 5:00 pm

    Mirage Graphic Studio, a rising force in computer-generated architectural illustration and product visualization, is dedicated to transforming your ideas and designs into the ultimate in conceptual expression...

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  • An MGM Grand Good Time: Field Report from AU 2002

    Posted by Jeff Mottle 22 December 2002 5:00 pm

    A great report from Gary Rackliff on Autodesk University for those that may not have been able to make it to Las Vegas this year. Gary Rackliff is the Director of 3D at R. Miller Visualization in Maitland...

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  • Interview with Jonathan Kletzien of Advanced Media...

    Posted by Jeff Mottle 8 December 2002 5:00 pm

    Since its inception in 1992, Advanced Media Design's founding partners have dedicated their digital studio to the art of architectural rendering. A firm committed to professional excellence, AMD's partners and...

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  • Battle of the Matchmovers - An in-depth Review

    Posted by Jeff Mottle 1 December 2002 5:00 pm

    By Christopher Nichols "The concept of perspective matching may not be uncommon to many architectural illustrators. You have a photograph of your site and you want to insert your building or space into...

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  • Interview with Scott Baumberger of...

    Posted by Jeff Mottle 6 October 2002 6:00 pm

    Scott Baumberger is an architectural illustrator with more than ten years of experience in the A/E industry. He specializes in high-quality digital illustration for a wide variety of project and client types.

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  • A field report on the Inaugural RADIANCE Workshop

    Posted by Jeff Mottle 6 October 2002 6:00 pm

    "In a world crowded with trade shows, computer fairs, and glitzy product launches, a quiet meeting was held in a quiet city in the middle of Switzerland. The topic of discussion was the computer graphics...

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  • Inside Brazil r/s 1.0

    Posted by Jeff Mottle 30 September 2002 6:00 pm

    Designer and CG artist Nick Nakadate of Mulvanny G2 Architecture, takes an inside look into SplutterFish's recently released Brazil r/s 1.0.

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  • Review: SpeedTree MAX vs Bionatics natFX

    Posted by Jeff Mottle 25 September 2002 6:00 pm

    CGarchitect has just completed an in-depth review and comparison of two of the top tree plugins on the market. We have covered most of the major features in both packages and detailed the best and the worst of...

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