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#11 (permalink) |
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Moderator
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I've had several models done using the z-corp method, and I've modeled all of them using max. There are some pitfalls you have to avoid and of course you have to mind certain limitations such as minimum thickness and such but after you do it a few times and with some patience it works well. I use a .stl viewer for viewing the .stl files for errors which is an absolute must. I agree that the z-corp machine is the most practical for architecture. Maybe if there were enough interest in this Jeff could open up a section just for rapid prototyping.
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"writing notes is quieter." |
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#12 (permalink) |
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Veteran Member
Join Date: Mar 2006
Location: London
Posts: 935
Name: Nic Hamilton |
Iv had great experiences with the ZCorp machines as well. As long as your model is clean (use stl check modifier in max - it highlights any open faces etc) it works very well.
I have produced some pretty complex double curved skeleton like structures with it that once I had worked out how thin i could go was reasonably strong once treated. That said I broke alot of models when i was testing it. Ill post some pics. The surface is really quiet nice as well. A finely textured very white finish, perfect for presentation/concept models. Does anyone know if the powder is combustible? I was thinking of using teh 3d print to make a mould / burn it out and make aluminium casts? Im very interested in using one again, I dont know anyone in melbourne with access to one. I think they go for around 20k USD? Anyone wanna go thirds in one? (once i save some more $$$ lol) |
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