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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#11 (permalink) |
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Veteran Member
Join Date: Aug 2004
Location: Dublin
Age: 39
Posts: 555
Name: philip kelly |
I switched to 3d studio max 7,.
I bought xsi 4.0, and tried it, the cheap version, and after switching to max I found they are very alike, in most ways. The reason I switched was the same reason you are asking, there are not enough people using it for arc viz, and there for no replies were coming from the forums , here or even the mian xsibase website. I really like the programme, and it is so cheap, but when it comes to architectural work , not enough has been done, and also the faxc that dwg's and dxf's are not nativly importable, which even maya has now, this is a serious oversite on softimages part, they will loose customers. Well, that's my view I would love switch at a later stage, for the price alone, it is worth it, but mark my words you will be alone in your learning of the programme to a great extent. Max is fantastic i love it now, but it is too expensive for what it is, if xsi can retail for the price it dose at the lower end why can't max, even introduce a scaled down version to get people on the ladder. phil |
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#12 (permalink) | |
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Veteran Member
Join Date: Apr 2003
Location: Edinburgh, Scotland
Age: 36
Posts: 2,261
Name: Iain Collins |
Quote:
(It's only 3 times the price of XSI)
__________________
http://iainc.carbonmade.com/ |
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#14 (permalink) | |
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Veteran Member
Join Date: Feb 2005
Location: Beirut
Age: 32
Posts: 580
Name: Ihab Kalache |
Quote:
I thought too many people told him the benefits of 3ds max and I just was joking with him playfully. hope that is not against your rules... |
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#15 (permalink) |
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Veteran Member
Join Date: Apr 2003
Location: Edinburgh, Scotland
Age: 36
Posts: 2,261
Name: Iain Collins |
I don't have any rules and neither do I have any authority to impose them. But I do try and make my posts polite and helpful.
He had already listened to all the advice and decided to stick with XSI. I just thought your post was a bit confusing coming when it did with no explanation. p.s. can I borrow your frying pan? Might be quite helpful in the mornings.
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http://iainc.carbonmade.com/ |
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#16 (permalink) |
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Veteran Member
Join Date: Feb 2005
Location: Beirut
Age: 32
Posts: 580
Name: Ihab Kalache |
oh I already broken it on my skull!
it's sad he wants to stick with XSI. If you want to do architectural renderings max is the way because: -History: you can change things anytime any way you want -flexibility: any kind of architectural object can be modeled easily and changed on the fly if needed -support for other software: every architect sends Autocad files. working with the original data keeps things precise -ease of use: over 40000 registered users think it's easy to learn and use. In fact max has more users than all his competitors combined. -plugins availibility from materials to renderers to modeling...the most plugins that were made for any package -return of investment. you can do architectural projects faster than any other package, so you'll have more time to work on other projects or to go relax. -the backing of a giant provider, Autodesk. It's true they ask for a lot of money, but they have the budget of a small country. and many more.... A little story: back in 1995 or so I was in college in Lebanon (the whole country was coming out of a 20 year civil war that killed 10% of the population) and a friend of mine had Softimage. I wanted so bad to learn it and work with it especially that it had great rendering capabiliies with mental ray and at that time I was using 3ds Dos version 4 on a 486 DX2 66 MHZ with 8GB ram and maybe 400MB hard drive. (before windows 95 became widely available). I was so jealous and frustrated, and I ended up sticking with 3ds Dos and later max... I thought I was going with a lower software with a bad renderer... but look now, every packkage has the same exact features. mental ray is becoming the standarrd of all major players, and we have advanced so much in 10 years, it's unbelievable...!!!!!! THey all offer tools to skin a dog (I like cats) they're a little easier in some.... and through the years softimage was updated slooooowwwwly, and max advanced rapidly. yes they released a new version of softimage once every 3 years or more, including XSI, while max almost on a yearly basis... boring isn't it? |
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#17 (permalink) |
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Member
Join Date: May 2005
Location: SF Bay
Age: 35
Posts: 51
Name: Silvia Palara |
I don't understand.
Of all the reasons listed to go with Max, which exactly doesn't XSI (or Maya for that matter) has? They are all great for modelling, lighting, and rendering. Max has more plugins, I grant that, but most of them are for character rigging, fluid, hair and cloth simulation, particles etc. The only advantage I can see to switching to Max from XSI is if you want to use specific render engines, like Brazil, Vray, etc. But since XSI is well known for having one of the best integrations with Mental Ray, I have trouble seing why you would want to use other render engines. I think you should use your time learning more about XSI and how to produce quality material very quickly with it, rather than starting from scratch with a new software. Good luck! |
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#18 (permalink) |
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Veteran Member
Join Date: Apr 2003
Location: Edinburgh, Scotland
Age: 36
Posts: 2,261
Name: Iain Collins |
Silvia
It's all about people being stuck in their ways and forced into thinking that they NEED to use Max. Because so many think like that, it's become a vicious circle and even more difficult to break the mould. Also, VRay has become the standard renderer(albeit for good reason) and everyone wants their images to look like the clean, perfect GI you get with VRay. Maybe when you have more of the Maxwell type renderers (e.g. standalone VRay) things will really change.
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#19 (permalink) | |
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Senior Member
Join Date: Jun 2004
Location: Montreal
Posts: 252
Name: Clarence Bricklyne |
Quote:
I always got the impression that Discreet/Autodesk weren't too thrilled with the idea of people who would otherwise switch to MAX for the sole purpose of using Vray getting the option of being able to do render their models made in other software in Vray without having to go through MAX. Somehow methinks Vray 1.5 (which was the supposed self-imposed deadline that Chaosgroup imposed on themselves for when to release the Standalone version) will never see the light of day. We'll instead keep getting Vray 1.4616, 1.4618, 1.46185, 1.461852, 1.4618521, 1.4618522 and so on and so forth as Vray 1.5 (and hence the standalone Version) gets further and further away from reality. Meanwhile, lost of would-be users are forced to have to buy 3DS MAX when and if they hope to ever get Vray renders despite the fact that they may never actually use any of Max's modelling tools. But then again maybe its just me. Hopefully a Maxwell standalone might give Chaosgroup something to think about......we can only hope. |
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