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Challenge #3 - WIP If you are one of the top 20 contestants, please post your WIP images here and comment on others WIP posts.

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Old May 13th, 2005   #11 (permalink)
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Default Re: Tyrone Marshall - WIP

Lobby Viewing Area -Railing work begin.
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File Type: jpg MTM_WIP_007.jpg (180.7 KB, 121 views)
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Old May 14th, 2005   #12 (permalink)
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Default Re: Tyrone Marshall - WIP

Railing complete- I have to focus on the other side with similar detail. I will post another shot later when that is done.

This image is an exploration I am working on with just using raw wireframes, open GL editor window shading and painter 6 postwork. Interesting NPR that may make it into the final image which I think at this point will be some poly-hybrid of photorealism/non-photorealism by render engine and pure 3d line work. I have to work on refining this kind of look as I cannot sacrifice realism with complete NPR (non phototographic rendering), and yet I do not think I can let go of some trace of NPR.

Either way, enjoy!
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Old May 20th, 2005   #13 (permalink)
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Default Re: Tyrone Marshall - WIP

Very cool NPR look. It's kind of like viewing the scene on a TV (de-interlaced ) with the reflections of it on the glass CRT, actually being from the space of the scene.
Very intresting technique

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Old May 21st, 2005   #14 (permalink)
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Default Re: Tyrone Marshall - WIP

Quote:
Originally Posted by wda
Very cool NPR look. It's kind of like viewing the scene on a TV (de-interlaced ) with the reflections of it on the glass CRT, actually being from the space of the scene.
Very intresting technique

WDA
Thanks WDA!
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Old May 21st, 2005   #15 (permalink)
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Default Re: Tyrone Marshall - WIP

More Progress!

I have a surprise. I am working on some spatial theory with the floor- I like this tilt because of how it affects the space and relates to the slanted wall edge and the vertical wall edge.

And of course, walking on such a slanted floor would not be the most comfortable in this kind of setting, not to mention ADA compliance because the tilt is more 2%.

I have more work to perform on the floor areas, then it time to focus on the glazed skylight and back wall areas. Another effort to detail the opposing walls should open up this space more to the side entrance area. After that I build the information center and start loading in the entourage. Lighting/Texture work will follow in 3 to 4 days.

I am actually liking how the space is working out.

Comments and crits always welcome!
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File Type: jpg MTM_WIP_009b.jpg (194.3 KB, 70 views)
File Type: jpg MTM_WIP_009a.jpg (168.8 KB, 30 views)

Last edited by Continuumx; May 23rd, 2005 at 11:30 AM.
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Old May 23rd, 2005   #16 (permalink)
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Default Re: Tyrone Marshall - WIP

Now that the floor and back glazing area are done, I can focus on the skylights that will allow natural light to filter into 2nd level transfer lobby and down into the main floor lobby area.
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File Type: jpg MTM_WIP_010.jpg (194.0 KB, 93 views)
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Old May 23rd, 2005   #17 (permalink)
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Default Re: Tyrone Marshall - WIP

I have opened up the right hand side as this will become the entrance space that looks out onto its surrounding cityscape.

I will work to define this bridge/entrance space some what through volumes as texturing and materials will define the tone and color.
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File Type: jpg MTM_WIP_011.jpg (192.4 KB, 44 views)
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Old May 27th, 2005   #18 (permalink)
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Default Re: Tyrone Marshall - WIP

Slowly developing detail in areas. Still a ways to go before I can begin lighting tests.
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Old May 29th, 2005   #19 (permalink)
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Default Re: Tyrone Marshall - WIP

Final modeling effort completed...

Lighting value study commenced...
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Old May 29th, 2005   #20 (permalink)
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Default Re: Tyrone Marshall - WIP

Lighting value test completed. Scene lighting consists of day lighting of model followed by an assisted lighting concept.

Scene detail adjustment and material values commencing.
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