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Old June 16th, 2005   #11 (permalink)
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Default Re: Starting Out - Career Path Help

Most large firms don't need full time illustrators. When I worked as an architect at a large firm (not 3D guy), they had one person in their LA office that was dedicated to it fulltime. He had the job. GREAT pay, and i mean really great (for fulltime), 3 workstations, etc., etc. But other offices from around the country would send him work when he was slow, so those offices didn't need it.

The firms I've talked to said that they need someone that can pick up some redlines when times are slow. Be careful about accepting that, as it will immediately lower your 'specialist' value (hence the 35k), not to mention be a head ache.

Learn what you can on your own. Really, some of the best are self taught. It's one field where you can learn it all without having any training.

I use Max and Final Render, but if I had to do it again I'd think about C4D, or even Softimage, simply because the prices are reasonable. Discreet/Autocad is really abusing their user base with the inflated prices (ok, in all fairness, you get a lot for $3k+, but we only use a small fraction of that - I can do without reactor, particles, or character studio, if I want them, let me buy them individually). Things to think about.

Oh, and I'd skip Mental Ray for yourself. Look into the alternatives. Programs will be more and more modular, so don't limit yourself to something that you couldn't buy more of (even with 7.5's licensure, it is still beyond the means of a mere mortal to purchase enough to net render - you coudl have another render farm for the prices of the licenses alone!!)

Final Render will be a standalone version for the next release, so you can use any 3D package.
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Old June 16th, 2005   #12 (permalink)
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Default Re: Starting Out - Career Path Help

Here is some more inspiration for you...


http://www.vismasters.com/VM_Gallery.cfm?Professional=1
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Old June 16th, 2005   #13 (permalink)
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Default Re: Starting Out - Career Path Help

Quote:
Originally Posted by ihabkal
many firms pay low salaries. the first job for me in the US was for 35K too. I ended up quitting in a year, got 42K at another company. stayed there for three years. some firms pay better but where and who?
WOW!!! I knew there was a reason I left architecture.... But then again, to do what I do I have to live in LA, and life costs more here, plus we just had another earthquake (5.3) about an hour ago. I guess life is a bunch of trade-offs.

Edit: downgraded to a 4.9
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Old June 16th, 2005   #14 (permalink)
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Default Re: Starting Out - Career Path Help

Quote:
Originally Posted by Want2B3D
Would it be beneficial to take couses in architectural drafting and design as a foundation before attempting to make it in the career in archviz?
Curtis,

Anyone ever say your too old to be making a switch LOL Just kidding hehehhe I can say that . Your never too old or too young.

Answer your question...... did you do architectural drafting? If you did/have, you probably do not need to brush up on archy speak to communicate.

You should, however seriously think about, taking some art classes. There is more of that in ArchViz than the arch part, imho. You deal in light, texture, form, color, visual/graphic communication, much more than-modeling.....if you want to become 'masterful'.

Discalaimer: not to say that you wouldn't learn that in arch classes...it's just a faster way to understanding ArchViz, once again imho.

Cheers
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Old June 16th, 2005   #15 (permalink)
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Default Re: Starting Out - Career Path Help

practice practice practice....

I think landing a job in an architectural firm is essential to learn the basic concepts of design, or at least the process. It will give an understanding of what firms are looking for and you will get valuable experience drafting and designing. In the meantime, use the drawings you create at work to practice modeling. I believe autocad gives employers two seats for each liscense so that employees can have a copy at home (someone correct me if im wrong).

good luck
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Old June 17th, 2005   #16 (permalink)
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Default Re: Starting Out - Career Path Help

In Tampa, AutoCAD drafters are in high demand and are being offered $20/hr for drafting work with little experience so you should have no problem finding a higher salary. Most of the work is in transportation, though so you will be happy with your check but probably not very happy with your work. Like someone said - tradeoffs.
Getting into a 3d position with no 3d education or production experience is not going to merit a high paying offer.
While you will not be buying a beach house with your first 3d job, $50k/yr will get you a 2000 sq.ft. suburban home with a pool and a community golf course in Tampa so that isn't too shabby.
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Old June 17th, 2005   #17 (permalink)
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Default Re: Starting Out - Career Path Help

I'm also looking at getting my start in archviz, but have no architectural experience whatsoever. My background is in multimedia and design, and I worked at an animation house in Toronto for a while, so I know 3D fairly well (though not nearly as well as some of gallery artists on this forum). With practise, I hope to be able to produce some decent looking renders, but I don't know if a viz firm would consider me because I have no architetural background, and, if not, how to go about getting freelance jobs. This is all further down the line. First I need to develop a nice portfolio of practise pieces
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Old April 4th, 2006   #18 (permalink)
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Cool Re: Starting Out - Career Path Help

helo all,

I'm new! this is all amazing! but i'm kinda lost, .. anyway if you could help me out here, i'm actually looking for a job in uk. I would appreciate if any of you guys could help me find the right job there. I'm an Architect for almost 9 years now.

thanks,

mitoi
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Old April 5th, 2006   #19 (permalink)
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Default Re: Starting Out - Career Path Help

hey all.
i guess i was in a simular boat to some of you guys a few months ago. i have no actual architectural experience. im currently in my 3rd year at uni, doing virtual reality design, and i landed a placement in a leeds architects.

i had used max in uni a lot, and so was quite advanced before i joined, but my skills are constantly improving, along with my speed.

not knowing much about architecture and autocad hasnt really stopped me doing my job. all i use are plans from autocad, and sketches from the architects.

all i sugest is become fluent in a popular 3d program and photoshop, and develop your own portfolio.

good luck!!
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Old April 5th, 2006   #20 (permalink)
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Default Re: Starting Out - Career Path Help

Quote:
Originally Posted by gipper51
I'll throw in my $.02 based on my experience in the Architecture field (which isn't much

I would say most people who do arch viz for a living have some previous experience either as architects or drafters. Viz seems to be an evolution of the architect, as most didn't start doing just Viz but migrated toward that end of the field. The viz part of architecture is a tough area to break into for a lot of reasons, especially starting from scratch. I think some schooling in architecture and design would be essential as it's like any other field, the schooling can open doors and teaches you the essential basics. Knowing how buildings are put together is extremely important for correct modeling. Plus you will have to know how to read and interpret architect's drawings.

With no experience in architecture it might make finding a job difficult, as viz jobs are already far and few between in most states. It's not really a hot job market. If you plan to go freelancer the lack of credentials might make it tough to convince clients to use you, since most of your competition would have an architectural background.

Viz artists are a very small niche market. I think the way to go about getting into viz would be to get a job in architecture as a drafter and learn viz and graphics while working in the field. You may need a technical degree or something equivelant to break into architecture offices though. This will let you gain experience in architecture while also developing viz skills.

Viz is a great field, but to be a good artist you must fully understand your subject. Hope that helps some.
i fully second all that
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