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#1 (permalink) |
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Banned
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hello everyone
i am rendering an animation with scanline renderer i am saving the files as tga sequence of images. the tga is set to 24 bit. yhe problem is that i am getting very jaggy animation when i output my tga's as avi using the ram player of max. what can be the problem.. i have use tiles map of max as material at various places ..the mortar joints or lines are also very jaggy please tell me that what can be the problem image size i am using for tgas are 720 x 576. is it fine and frame rate is 25 fps is thi salso ok? please help ASAP thanks haneet |
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#3 (permalink) |
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Banned
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ok here is a small clip of what i am talking about
u will need the xvid codec to run the animation thanks www.geocities.com/haneet22/jaggy.zip |
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#4 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,553
Name: Stephen Leworthy |
i cant even open the zip file. it says file corrupt.
there's nothing wrong with the size and frame rate you say, but by the sounds of it your processor cant keep up with the frame rate. |
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#5 (permalink) |
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Banned
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i have attached the avi file now...
please check it www.geocities.com/haneet22/jaggy.avi strat my processor is p4 3.0ghz and 2gb ram . i think my processor is not that slow...that means that if my client plays this on his comp who doesn't have such a strong system then it will come jaggy there..whats the solution for this.. thanks |
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#10 (permalink) |
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Banned
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here is another link to the clip
hope this one works www.geocities.com/haneet22/anim.zip or this link http://us.share.geocities.com/haneet22/anim.zip please reply soon..its urgent another thing i would like to tell u regrading this clip is that i have used catmull rom filter and fps is 30. codec used is xvid.so u need XVid Codec to run this anim. even if i make an uncompressed avi using the ram player i face the same problem plz help/.... thanks |
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