![]() |
||||||||||||||
|
|
||||||||||||||
|
|
#1 (permalink) |
|
Member
Join Date: Feb 2005
Location: Sacramento
Age: 27
Posts: 30
Name: Rusty Case |
Greetings,
I am trying to render some areas of turf with a displacement map added to the material (using MentalRay) and the direction of the displacement is going in the opposite direction (as illustrated in the image). I need it to go up, towards the sky. The normals on the mesh are correct, so I've run out of ideas? Any suggestions? Thanks Rusty |
|
|
|
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Display Modes | |
|
|
|
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Computer Problem? Need Help? Check Here First! | Greg Hess | Hardware and Technical Discusions | 7 | August 22nd, 2008 05:38 PM |
| Vray displacement problem | Chad Warner | VRay Render | 2 | December 3rd, 2004 11:07 PM |
| Displacement problem | NeumannHomes | General Discussions | 5 | September 17th, 2004 09:37 AM |
| MAX6 MR Displacement Shader | wda | 3ds Max | 1 | April 7th, 2004 09:46 AM |
| Video Card problem? | Jeff's Friend | Hardware and Technical Discusions | 12 | September 11th, 2003 05:33 AM |