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#21 (permalink) |
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Junior Member
Join Date: Apr 2007
Location: Milwaukee
Posts: 16
Name: Brent Watanabe |
MAYA has a dwg translator as one of its plugins. You just have to make sure it's loaded. Though, now that I think about it...it might be part of the bonus tools that you need to download from the Autodesk Site.
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#22 (permalink) | |
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Junior Member
Join Date: Jul 2007
Location: USA
Posts: 1
Name: Norman Hechavarria |
Quote:
Nice render. Only problem I have is the ceiling. It looks too blown out. |
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#24 (permalink) |
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Junior Member
Join Date: May 2007
Location: St Eustache, Quebec
Posts: 18
Name: Jason Sandeman |
I know that there are a few tutorials on how to do Archi modeling for Maya. Simply Maya has a cool victorian house tutorial.
Sandeman |
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#25 (permalink) |
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Veteran Member
Join Date: Aug 2007
Location: Sydney
Posts: 712
Name: Shane Neal |
Hello all, (another stray Maya user wanders in the door). Seems there are more of us on these forums than we thought!
I might add my $0.02, has anyone used Maya 8.0/ 8.5? There are a a few changes to the Maya polymodelling tools. after Autodesk snapped-up Maya, we have seen a few of the Autodesk tools appear - interactive poly creation, poly bridge etc. My point being, that poly modelling is becoming very similar between the two main apps (MAX and MAYA). In general, the principles behind all hardSurface modelling are the same - clean even topology. Learn this, and you can model in any 3D app. All that aside, there is a couple of training DVD's by Digital tutors. http://www.digitaltutors.com/store/p...&cat=64&page=2 These will get you up to speed in no time. HTH, Shane |
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#27 (permalink) |
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Junior Member
Join Date: Aug 2007
Location: Maryland
Posts: 2
Name: Fred X |
Count me in ! I am a newbie to MAYA but I have a great confidence that Maya can create amazing archiviz work too. By the fact that the Vray for Maya is on the horizon, Maya will be even more attractive to archiviz artist.
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#28 (permalink) |
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Senior Member
Join Date: Jan 2006
Location: Wisconsin
Age: 30
Posts: 160
Name: Lucas Richmond |
Here is some of my maya stuff
http://www.cgarchitect.com/vb/25467-...interiors.html It would help if you guys could C&C it for me the Max heads dont usally have a clue on how to critique it they just say the usual lighting things because they are either scared of the maya or just dont want to say anything. |
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#29 (permalink) |
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Junior Member
Join Date: Aug 2007
Location: Ljubljana
Posts: 1
Name: Nebojsa Vertovsek |
Maya has excellent tools for polygon modeling. The problem is when you have to move accurately a vertex or face. It only can be done through the command line, by tapping the previous and next position of sub element.
In Max it is very easy to do such a thing. Now there is Vray for Maya and MR, of course. If you find some script witch fixing that workflow problem tell me. J |
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#30 (permalink) | |
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Veteran Member
Join Date: Dec 2004
Location: Ft. Lauderdale, FL
Posts: 1,191
Name: william york |
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