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Originally Posted by Neellss
why when i want to render another view a must do the prepass again???
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You can save your irradience map from the first render by clicking the save to file button. Then before you render the second view, check from file and click browse to locate you save irradience map. I've never actually tried it, but theoretically, it should do what you want.
And as far as cutting your render times. Did you try using photon map as the secondary bounce? This will cut things way down and you can still get results without noise.