Re: Camera path question
in max, draw a circle around your object. Then I typically use a target camera. place that in your scene. highlight the camera. then click on the motion tab, and expand the assign controller. Highlight the position-positionxyz, the click on the ? box just above and select path constraint.
now go down to the path parameters and click on add path and select the circle. Now your camera should revolve around the object for the length of the timeline.
Mike
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