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Old July 25th, 2005   #1 (permalink)
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Name: Frank Richarz


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Default creating mesh material

I need to create a metal mesh material that will be visable from fairly close (approx 10' away). I would like to be able to see through the mesh to what is behind it. I have created a bitmap with the mesh pattern on it, and applied it to the object in the diffuse slot. However, I can't seem to figure out how to see through it? Any ideas?

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Old July 25th, 2005   #2 (permalink)
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Default Re: creating mesh material

apply it to the opacity map. Just remember: black=see through; white=opaque.
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