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#1 (permalink) |
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Senior Member
Join Date: Apr 2004
Location: Quintana Roo
Posts: 289
Name: Carlos Sánchez |
hi all,
does anyone have any tips on spotting geometry (material) that causes warnings to appear in the vray message box? im getting a "material returned overbright....." and it gives me the geometry name but since I import most of my geometry from acad it all shows up as object "3dsolid". I know that it really is a material problem and not a geometry problem. is there an easier way to do this rather than start rendering without a material untill the culprit is found??? ohh,, all of my materials are vray mats. thanks
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Pleasure in the job puts perfection in the work. |
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#2 (permalink) |
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Senior Member
Join Date: Apr 2004
Location: NY
Age: 44
Posts: 138
Name: Michael White |
I got the same issue when I started playing with vray - I assumed it was because I did not have vray materials. I would be interested in hearing any hints at resolving the problem. No that the wife is on vacation I will start learning that again next week.
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#3 (permalink) |
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Member
Join Date: Jul 2003
Location: pondy,india
Age: 37
Posts: 59
Name: kumarasamy sampath |
check this help...
i guess it happens when you use the standard max materials with raytrace... remove raytrace from the object and use vraymap for reflections.... if not reduce the glosiness of standard material.... sam |
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#4 (permalink) |
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Veteran Member
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I've found out that the warning (just like the hdri warning and some other ones) is not very important. The 'material returned overbright' is nothing more than one of your rgb values (mostly the ultimate white point) is about to wash out a bit. Just turn your lights a little lower in strength or do nothing at all if it looks good.
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__________________________________________ PRIESTERMEDIA 3D Visualisaties & Presentaties Rotterdam, the Netherlands |
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#5 (permalink) | |
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Senior Member
Join Date: Apr 2004
Location: Quintana Roo
Posts: 289
Name: Carlos Sánchez |
thanks all for your input...
Quote:
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