Welcome to CGarchitect.com Untitled Document

Go Back   CGarchitect.com > 3D SOFTWARE > VRay Render

Notices

VRay Render Chaos Group VRay Renderer

Reply
 
LinkBack Thread Tools Display Modes
Old November 29th, 2005   #1 (permalink)
Moderator
 
Timothy Saunders's Avatar
 
Join Date: Dec 2004
Location: Salt Lake City, Utah
Age: 30
Posts: 1,184

Name: Tim Saunders


United_States 



Default vray dr vs. backburner

i know vray advanced and viz 2005 have some issues. after following the advice given to others on the chaos forums i took the steps mentioned there about replacing the vray dummy files with backburner files and re-naming them. after doing that i ran the vray spawner and got any error and it automatically shut down the vray spawner. my question is however, is there any reason i can't just use backburner with vray? i'm tired of this crap.
Timothy Saunders is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 29th, 2005   #2 (permalink)
Senior Member
 
ShaunDon's Avatar
 
Join Date: Jul 2003
Location: Portsmouth, NH
Age: 26
Posts: 360

Name: Shaun Donnelly


United_States  Send a message via AIM to ShaunDon


Default Re: vray dr vs. backburner

Hey Tim. I've pretty much given up on V-Ray's DR until the apocryphal release of 1.5. For those who don't know, the distributive rendering controls were gutted in 1.4x for a total overhaul, only we've seen hide nor hair of the new version for what, going on 19 months? As it exists now DR is more of a hindrance as the spawners crash every other time they're engaged.

Anyway to answer your question, Backburner has been my saving grace in the past year. I distribute the rendering of all my stills now with Backburner's striping. Most of my work is using QMC for indirect light, so I just hit the render button, but if you use the light cache you'll want to precalc it on a single machine and then load the saved map when you send to Backburner. If you're using the irradiance map for first bounce, you'll probably want to precalc that too, but it's time-consuming. The precalc'ing is to avoid seams when the stripes are compiled into a final image caused by variations in the indirect light from one stripe to the next.

Hope this helps!
Shaun
__________________
Shaun Donnelly
TANGRAM 3DS
ShaunDon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 29th, 2005   #3 (permalink)
Moderator
 
Timothy Saunders's Avatar
 
Join Date: Dec 2004
Location: Salt Lake City, Utah
Age: 30
Posts: 1,184

Name: Tim Saunders


United_States 



Default Re: vray dr vs. backburner

thanks shaun. in your comment about precalc to avoid seams when compiling, i take it you don't have this problem when using qmc secondary? i guess if backburner works with vray, i'm just trying to figure out the benefit of vray's dr (even when it does work) over backburner.
Timothy Saunders is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 29th, 2005   #4 (permalink)
Moderator
 
Timothy Saunders's Avatar
 
Join Date: Dec 2004
Location: Salt Lake City, Utah
Age: 30
Posts: 1,184

Name: Tim Saunders


United_States 



Default Re: vray dr vs. backburner

wait and another thing, do you use qmc for both bounces? do you get good render times?
Timothy Saunders is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Sponsored Links

Old November 29th, 2005   #5 (permalink)
Veteran Member
 
gfa2's Avatar
 
Join Date: Mar 2005
Location: USA
Age: 35
Posts: 572

Name: Gary Allison


United_States 


Default Re: vray dr vs. backburner

Hey guys...I've been using Vray's DR for awhile now and I love it. I've used it on VIZ 2005, max 7 and max 8. I've only got 1 license of Vray so I can only use 10 PC's but they all have Hyper threading so I get 20 buckets rendering at the same time (man is that cool to see). I use a free program called PStools to start and stop the other 9 DR computers. I created some batch files that use PStools so I don't have to wonder around my office messing around with the other computers. The only real problems that I've had with DR is that I can't get the DR computers to read the imagemaps off of the network so I have to copy them local to each PC (batch files again, but it's kind of a pain). And on really large renderings (over 4k pixels wide) some of the buckets render darker than others...seems like a memory resource problem with Vray. If you have any specific problems let me know and I might be able to help.
gfa2 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 29th, 2005   #6 (permalink)
Moderator
 
Brian Cassil's Avatar
 
Join Date: Apr 2002
Location: Salt Lake City, Ut.
Age: 35
Posts: 1,987

Name: Brian Cassil


United_States 




Default Re: vray dr vs. backburner

What!? You mean there is something that works better in FR than Vray? Woo-Hoo!
Brian Cassil is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 29th, 2005   #7 (permalink)
Moderator
 
Timothy Saunders's Avatar
 
Join Date: Dec 2004
Location: Salt Lake City, Utah
Age: 30
Posts: 1,184

Name: Tim Saunders


United_States 



Default Re: vray dr vs. backburner

[quote=gfa2]I use a free program called PStools to start and stop the other 9 DR computers. I created some batch files that use PStools so I don't have to wonder around my office messing around with the other computers. The only real problems that I've had with DR is that I can't get the DR computers to read the imagemaps off of the network so I have to copy them local to each PC (batch files again, but it's kind of a pain). QUOTE]

interesting gary, so what was your trick in getting vray's dr to work so easily with viz05? did you follow those steps mentioned on the chaos forums? i tried that, but like i said earlier, after i replaced the vray dummy file into my viz root dir with one i made from running backburner. i engaged the spawner, and it instantly diplayed an error and said it was shutting down. i guess my main reason for this thread, however is to get a response from others who have tried both spawner and backburner with vray. and what i am gaining or missing by going either way. after the 15 minutes i had this afternoon to experiment with bb i figure if that works why not go with it?
Timothy Saunders is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 29th, 2005   #8 (permalink)
Veteran Member
 
kippu's Avatar
 
Join Date: Jan 2003
Location: india
Age: 32
Posts: 1,301

Name: maria prem


India  Send a message via MSN to kippu Send a message via Yahoo to kippu


Default Re: vray dr vs. backburner

Gary regarding the other computers not being able to read the imagemaps ... have you specifically mapped the shared drives on the client computers with the same drive name ..... like G: in server should be G: in the client... it worked for me
kippu is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 30th, 2005   #9 (permalink)
Veteran Member
 
Join Date: Mar 2004
Location: Bradford
Age: 26
Posts: 1,280

Name: James Taylor


United Kingdom 


Default Re: vray dr vs. backburner

Tim,

i know its a pain to set up, but i had DR working fine on viz2005 and was very stable. I would suggest looking thro some of the forums such as chaosgroup for a detailed explanation of how to set it up, even set up Backburner and create your own vraydummy files.

Backburner is also very useful, but not as useful as DR on single images. Backburner is more suitable for animations and however you render, if your using GI and rendering across a farm you will need to precalc the irr map / light map to avoid frame flickering. if your just using a single machine you don't need to but i'd still suggest it as it should save you time.

Finally i generally use irr map for primary bounce and qmc for secondary bounces.
JamesTaylor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old November 30th, 2005   #10 (permalink)
Veteran Member
 
Join Date: Mar 2004
Location: Bradford
Age: 26
Posts: 1,280

Name: James Taylor


United Kingdom 


Default Re: vray dr vs. backburner

gary,

as mention by Kippu, mapping your networked drives properly and consistently across each machine node should remove the need to copy maps to each local machine, alternatively you could use unc paths but that may be more harssle on a large scene.

The buckets that render darker when using DR shouldn't happen, i've suffered this previously and it turned out i had different version of vray installed on different machines.....could this be your problem? After making sure i had the same version across all machines its never been a problem.

James
JamesTaylor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Vray, Maxwell...................?? bully712 VRay Render 16 April 5th, 2005 07:36 AM
Vray and Brizal Rio plug in Chris Potts Other 3rd Party Renderers 7 September 16th, 2004 01:01 AM
Ten vray questions steve VRay Render 9 September 15th, 2004 04:42 AM
about Vray versions and VIZ 4.2 salf VRay Render 8 March 2nd, 2004 02:47 AM
VRay against Vray and ... Sergio VRay Render 15 May 30th, 2003 08:09 AM


All times are GMT -7. The time now is 01:23 PM.





Powered by vBulletin® Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
© Copyright 2001 – 2008 CGarchitect Digital Media Corp. All Rights Reserved.