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#1 (permalink) |
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Junior Member
Join Date: Jan 2003
Location: uk
Posts: 6
Name: kapa despotis |
i would like your opinions about these renderings that i did recently, based on a project. I'm a student architecture and intrested in 3d.... any comment would help..
just to mantion, hello everybody...that's my first post.!!!http://www.cgarchitect.com/forum/fil...realism2_1.jpg http://www.cgarchitect.com/forum/fil...=todomatio.jpg
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God has the best radiosity engine... |
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#2 (permalink) |
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Super Moderator
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Hi Pinkfluid,
Can you give us some spec too? Software, rendering times, settings? rgds nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#3 (permalink) |
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Super Moderator
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okay, c4d... but do you got more specs?
nisus
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www.ams.be / www.nisusarts.com http://www.youtube.com/profile_videos?user=nisusCGA&p=r |
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#4 (permalink) |
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Junior Member
Join Date: Jan 2003
Location: uk
Posts: 6
Name: kapa despotis |
yes...sorry... I forgot!!
Well this rendering took about 8 hours!! ( the living room), and the other one with the balls took 2.5 min. they both have radiosity specs GFORCE 2, AMD XP 1700+ and 1GB DDR...The first rendering took so much because of the extreme radiosity settings...i think.. thank you all for your time in advance!!
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God has the best radiosity engine... |
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#5 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,503
Name: Stephen Leworthy |
nice renderings (no AA?) but the render speeds are scarey :angeuhoh:
go to the cinema 4d forum here and look at my post for rendering speed tips see if it helps |
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#6 (permalink) |
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Junior Member
Join Date: Jan 2003
Location: uk
Posts: 6
Name: kapa despotis |
Thanks STRAT!! I find your posts very helpfull...
I've just started using radiosity and playing around with the settings... I think I could have the shame results, with less rendering times. What about the first pic? the one with the balls? this one took me 3 minutes..(2:48) with radiosity settings.. strength 100% accuracy 80% Pr S 1/2 St. S 300 min 25 max 180 http://www.cgarchitect.com/forum/fil...threeballs.jpg i also used HDRI for this one.
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God has the best radiosity engine... |
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#7 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,503
Name: Stephen Leworthy |
that time for the balls is very fast. wat method did you use to fake the HDRI? just image based lighting with the HDRI map in the ref slot too?
also, try turning down the max settings. max settings is useful where you get alot if intersects and straight edges meeting. the 3 balls on the table woulbn't need any more than a max setting of 25-50. also, the higher the accuracy the lower the stoch samples needed. wat was the diffuse depth? i normally use 1 or 2 at a push, but rarely higher. 3 or above yeilds massive render times. HDRI particular need no more than 2 diffuse depth maximum usually. also, watch out where you use MIP and SAT sampling. wrong usage can slow down rendering. Also try not to use the reflection bluring, it's painfully slow. there are numerous effective work arounds to this. was the DOF faked in photoshop? experiment some. nice pics. |
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#8 (permalink) |
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Junior Member
Join Date: Jan 2003
Location: uk
Posts: 6
Name: kapa despotis |
thanks again everybody, well...too many questions ..hmmm....I'll do my best!!!
with these screene captures, i will answer radiosity settings, and rendering time for this new pic, that i did after i tweaked the settings as you said (STRAT)..! have a look !!! http://www.cgarchitect.com/forum/fil...ttings.jpg.jpg & http://www.cgarchitect.com/forum/fil...rendertime.jpg and the picture is.. http://www.cgarchitect.com/forum/fil...hreeballs2.jpg as for the hdri, i used SLA shaders for this one, to achieve a better brightness contrast, have a look here on how i did it..(credids to the man who did this tutorial!) http://www.cartesiuscreations.com/od...als/sadie.html now, about the DOF, i didn't do it in photoshop, but in c4d itself. I've got version 8, If that makes any difference.. Please tell me what you think of it, and the room..so.. another question..: I've got 1GB of DDR ram in my box, but cinema only uses little of it..??why? can i make it use more?? what's the deal here? any help in any subject in my life would be appreciated..!!! but if you dont have time, just answer the above..
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God has the best radiosity engine... |
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#9 (permalink) | |
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Senior Member
Join Date: Apr 2002
Location: Milwaukee WI USA
Posts: 432
Name: Paul Griger |
Hey PiNkFlUiD
Both renders look nice [the room and spheres] the room has a good natural feel to it I think. The AA as mentioned by Strat should have been turned on, but 8+ hours w/no AA I guess means that some AA on that render would have killed you. And the textures could use some attention, but it seems that were just giving the GI a test drive. The spheres look fabulous. It’s something that reminds me of a Brazil render or such. I like the HDRI method you posted from mdme_sadie. That’s very interesting. I’ll have to give it a try when I get a chance. Strat has helped me immensely when I first got C4D XL7. [I’m getting R8 this week Strat, if you don’t mind, I would like to FWD some “Stratology” that you gave to me that I condensed and saved into one file that may be useful for pinky here. Here are some of my favorite Stratism’s : his comment about blur is huge. Blur on a material will bring any decent sized scene to a rendering crawl if it has blur in it. Strat also mentions to adjust your materials Illuminations GI and turn it off for black, reflective and transparent items because they don’t add GI to a scene. And if an item needs a boost in GI or less GI, adjust it’s GI receive in the material editor. And the diffuse to 1 should also be heeded if at all possible. If a scene takes 10 minutes with diffuse at 1, a setting of 2 will multiply the render time to 20:00, and diffuse = 3 will give times of close to 30:00. it’s not quite that exponentially exaggerated, but it has some truth to it. Here’s the rest: Quote:
And a final note, know what the different GI settings in C4D do. If you haven’t seen it yet, this is, hands down, the best GI explanation for C4D out there bar none: http://www.mvpny.com/RadTutMV/RadiosityTut1MV.html it’s important to realize the [I ] “accuracy”[/i] setting in C4D is only a MULTIPLIER for the Min and Max settings. It really has little to do with accuracy, as we would expect it to be. i.e., If your min = 5 and your max = 10, but your accuracy is at, say, 10, then figure your min is really at 50, and your max is really at 100. If you then take the min = 5 and max = 10 and then use an accuracy of 50, consider your min setting = 250, and your max = 500. Does that make sense? The quality of your samples is controlled by the Stochastic setting. And beware that more isn’t always better. I’m new toall of this, but these are some of the things that I have been learning in my first few months w/C4D. It’s all info pretty much regurgitated from everyone else like Strat, mdme-sadie, and others active w/C4D. Best, Paul
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If man is 5, ...and the devil is 6, ...then god is 7! This Monkey's gone to heaven. |
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#10 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,503
Name: Stephen Leworthy |
stratisms - lol
paul - Rel 8 i find to be about 20% faster rendering. PF - I've got 1GB of DDR ram in my box, but cinema only uses little of it..??why? can i make it use more?? what's the deal here? any help in any subject in my life would be appreciated..!!! C4D memory manages in a very different way than most other 3d apps. Go with what it's giving you, thats the way it is. SLA generally slow you down drastically, as does DOF, but i havent personally used Rel8 DOF yet to comment on |
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