Re: link to lightscape
I think there was a plug-in for Max to load Lightscape vertex-shaded meshes. But if Max9 will directly open a .ls file then you wouldn't need a plug. Maybe earlier versions of Max couldn't directly open LS files?
I never used Max so I never downloaded the Max link file.
The workflow was to run the radiosity but have it not store direct illumination, only the secondary light. Then, Max would use the same lights to add direct, which could include moving objects so long as you didn't mind them not being part of the GI.
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