Thread: visible edges
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Old June 28th, 2007   #6 (permalink)
classix
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Join Date: Nov 2005
Location: Germany
Posts: 59

Name: Marcus Krott


Germany 


Default Re: visible edges

use a toon shader
or:
use a CAD program like autocad to collapse all faces to splines.
import splines and make them renderable.
mix it with the original mesh.
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