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Old June 6th, 2006   #1 (permalink)
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Default VRay training

The VisMasters Online V-Ray Training includes 8 hours of video and access to a private instructor led forum.

http://3dats.vismasters.com/

The V-Ray renderer is a plug-in that allows 3ds Max users to bypass the default scanline renderer and achieve truly photorealistic quality with minimal effort. Because of its unsurpassed quality, speed, and ease of use, V-Ray has rapidly become the industry’s renderer of choice in the lighting of architectural visualizations, and is also a favorite among film and game producers.
On Demand Videos

The VisMasters V-Ray for Architectural Visualization on-demand videos are pre-recorded training lessons designed to teach the concept of global illumination with V-Ray and how to achieve it with photorealistic and transcendental qualities. Each module is taught by expert instructors who work day-to-day in the production of architectural visualizations. Throughout these modules, users will learn how to maximize speed and efficiency in the same type of architectural production environment. Each module is a 30 to 60 minute self-contained lesson that covers the critical settings of each major V-Ray feature, and builds upon the instruction provided with each subsequent module.

Training modules are designed for users with little or no experience in V-Ray or users who wish to become more proficient with the product. A fundamental level of experience with lighting in 3ds Max is also required.
Live Online Training

The VisMasters V-Ray Training for Architectural Visualization also includes access to eight 90 minute live online discussions (video and audio) featuring an overview of the each on-demand training module as well as demonstrations of the concepts in action.

Each online discussion begins with the instructor highlighting some of the keyconcepts explained in the on-demand videos and continues with an in-depth instructor led demonstration of how the concepts can be applied to a typical architectural visualization. Throughout the discussion, instructors solicit comments and questions and randomly call on students to explain their understanding of key features.

Throughout these modules, features are discussed in a logical order rather than a top to bottom approach and features are covered relative to the importance to the typical visualization project. The information presented in each module is similar in size and scope to the Visualization Insider article 'Critical VRay Settings'. That article mirrors on paper what it presented in Module 1 – ‘Critical Settings.’
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