Extruding Polygon
Hello,
I have battled with this for a while and I finally found time to ask a question when it came up. I want to extrude the highlighted polygon out to form a step...but doing so will force it to overlap with the face to it's right. What is the cleanest way to extrude this?
I know it's really no big deal if it does overlap, but it makes the model feel more chaotic and when I unwrap the UVWs to export it to a real-time engine, it just makes it more confusing.
Thanks!
Aaron
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