Historical Frame buffer memory
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SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST
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The frame buffer should have the ability to flip back through previous renders.
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DETAILED DESCRIPTION OF YOUR REQUEST
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I heard mention that lightwave once had an option that it stored all of your renderings in a working session within it's frame buffer. Then you could step back through your history to compare/reference previous working renderings.
It would be a temporary memory that you could dump to reclaim resources, and of course you would lose it when closing the file, but during an active session your history could be cached.
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WHY THIS REQUEST IS IMPORTANT TO YOU
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This could be useful when adjusting lighting and texture for comparing the quality/results. Basically you would have the ability to comparing renders within max instead of having to save out images to be flipped through in an external application.
Last edited by BrianKitts; November 19th, 2007 at 06:33 PM.
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