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SHORT TITLE FOR SUGGESTION/BUG/ENHANCEMENT REQUEST
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Terrain should be able to create more accurate meshes.
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DETAILED DESCRIPTION OF YOUR REQUEST
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Maybe I'm missing something, but doing terrain in Max with the Terrain tool was really awful. I really would love to see a parametric terrain feature, where you could control the terrain lines at anytime, modify, add and delete them and get a smooth, quad mesh instead of that tri-thing. Also, a way to add curbs, roads and other interferences would be much appreciated.
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WHY THIS REQUEST IS IMPORTANT TO YOU
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It would make it faster (we could use the original topography we get from the clients) and modifying the final terrain wouldn't be such a pain (and I wouldn't have to BM all my terrains anymore

).