Welcome to CGarchitect.com Untitled Document

Go Back   CGarchitect.com > 3D SOFTWARE > 3ds Max

Notices

3ds Max Autodesk 3ds Max

Reply
 
LinkBack Thread Tools Display Modes
Sponsored Links

Old August 15th, 2006   #1 (permalink)
Junior Member
 
Join Date: Apr 2006
Location: Charlotte, NC
Posts: 6

Name: David Wales


United_States 


Default Render errors using Hair and Fur Grass Technique

Is there a way to increase the density of grass over large spans using the hair and fur technique without having to increase the HAIR COUNT to rediculous numbers? I have been increasing my count to the millions in order to achieve the desired effect, but this causes insane render times and render failure if I try to increase the output image size to over 2000 pixels. Any advice would be appreciated. Thanks.
VTWales33 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hair & Fur Tim Nelson 3ds Max 3 April 3rd, 2006 02:37 PM
Hair and Fur modifier in Max 7.5 is Awesome Munz 3ds Max 11 June 6th, 2005 12:32 AM


All times are GMT -7. The time now is 08:51 PM.





Powered by vBulletin® Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
© Copyright 2001 – 2008 CGarchitect Digital Media Corp. All Rights Reserved.