Hello!
I have this exterior project coming soon, and decided to give MW a shot.
I have lots of windows and balcony doors in the scene, so I was wondering if the method I used so far for glass modeling, also applies to MW.
What I have are 2 meshes, one facing out and one towards the room.
Will this work, or I have to do something other to get nice looking glass in MW?
Thanx
