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Old December 11th, 2007   #1 (permalink)
del82
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Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 513

Name: Mario Pende


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Default Glass guidance needed

Hello!
I have this exterior project coming soon, and decided to give MW a shot.
I have lots of windows and balcony doors in the scene, so I was wondering if the method I used so far for glass modeling, also applies to MW.
What I have are 2 meshes, one facing out and one towards the room.
Will this work, or I have to do something other to get nice looking glass in MW?
Thanx

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