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Old December 20th, 2007   #7 (permalink)
Spooner04
Senior Member
 
Join Date: Apr 2007
Location: Arlington, Texas
Posts: 196

Name: Jeremiah Spoon


United_States 


Default Re: Best way to do site design?

I've done terrains before by redrawing the the topo lines in Max using splines and then using the cross section modifier to join them. The only painful part is making sure that the splines have the same number of vertices. Over a large terrain it can get to be a pain.

It's basically the same concept used in the "Modelling a Knight" chess piece tutorial. Except for the cross section modifier keeps you from having to connect vertices manually.

Rick's method sounds much easier. How easy is it to modify afterwards?
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