Re: washed out textures with mr photographic exposure control?
Thanks for the input Z.
This is a quote from the 3ds max 2008 help (Arch + design material):
"Note: When using the mr Photographic Exposure Control, the need for gamma correction is largely replaced. Use either gamma correction or the mr Photographic Exposure Control, but not both."
What kind of gamma setup do you recommend? Using LUT or simply a float value?
Robert
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