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Old February 5th, 2008   #1 (permalink)
Rana Abboud
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Join Date: Feb 2008
Location: Sydney
Posts: 5

Name: Rana Abboud


Australia 


Question 'Unfolding' complex mesh in Cinema 4D

Hi- I'm modelling a building that is conceptually generated by 'folding' and am trying to 'Unfold' this from the CAD data so it can be seamlessly constructed (CAM)

1) I've heard that there is a Rhino3D plug in that 'unfolds' complex models... does anyone have any experience with this, or know of a similar plug-in that exists for Cinema4D?

2) Does anyone have any tips on how to rationalise an arbitrary 3D mesh into modular component parts? I am using Cinema4D for the prelim 'form' at the moment, and the task of manually modelling facetted planes to generate the shape seems incredibly time-consuming! Is there a better way??

Any suggestions would be terrific and v. appreciated, thanks!
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