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| Realtime/VR/ Interactive/ VRML Discuss anything related to VR and Architecture here. |
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#1 (permalink) |
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Veteran Member
Join Date: Apr 2003
Location: Australia
Posts: 757
Name: Richard McCarthy |
"Realtime Radiosity Bugs present experimental concept of game based on realtime updated global illumination, realtime radiosity.
The demo contains realtime radiosity with true soft shadows and color bleeding, all coming from dynamic light source you can control. To run it, you need OpenGL 2.0 capable graphics card, eg. GeForce 6100 or higher, Radeon 9500 or higher, with recent drivers." http://dee.cz/rrb/ .........................................
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#2 (permalink) |
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Veteran Member
Join Date: Apr 2003
Location: Australia
Posts: 757
Name: Richard McCarthy |
Odd, I just tested myself... and all I see is dotted line and dark black screen and some bits of space invader bugs..
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#3 (permalink) |
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Senior Member
Join Date: Oct 2003
Location: vienna
Posts: 249
Name: olaf lubanski |
looks promising if it actually worked. i cannot try it out now, as my present graphics-card doesn't support opgengl 2.0, but i am just installing my new workstation with a nvidia 7900 and will try it out then.
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Price of V-Ray Stand Alone Version? | GaryR50 | VRay Render | 47 | 2 Days Ago 01:36 PM |
| Links of my travel :) - Realtime Raytracing chip, etc | Richard McCarthy | Realtime/VR/ Interactive/ VRML | 7 | March 30th, 2005 10:56 PM |
| best way to get even interior lighting w/ radiosity?? | edub | Cinema 4D | 6 | February 10th, 2005 02:53 PM |
| Radiosity rant (3D Fluff) | Wokka | Cinema 4D | 12 | February 1st, 2005 01:37 AM |
| How to turn off Radiosity??? | Aaron | Autodesk VIZ | 3 | July 28th, 2003 12:34 PM |