Re: New Open Source Tree Generator
The 3rd render (assorted group of trees) takes about 4 minutes on a Q6600 - Maya/ mentalRay, Final Gather at medium accuracy with "soft" ray traced shadows from a directional light.
In regards to the "programmable shaders" error, it hasn't occurred on my machine. Using version 1.1 If it's not a driver issue, then maybe a Windows issue? Guessing it could be a DirectX problem? I'm currently on DirectX 9.0c. I'm only using it off-line as well, maybe that may be an issue?
According to the Dryad website FAQ, a corrupted trees.dat file will cause issues. If you delete the trees.dat file and launch the program again, it will download a new trees.dat file.
All the best,
S.
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