Re: 3dsMax multi/sub-object script?
I dont think that would be difficult to make, but i'm shot for 'free' time for the week.. I sort of picture it as a material ID 'swap' same as if you drag/drop materials.. could be as easy as two number entry slots and a 'swap' button.. I dont know offhand how to do the material swap itself though, so you may end up doing it as a two step thing.
__________________
Dave.
TD / EwingCole DMG
|