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Old February 19th, 2008   #2 (permalink)
Dave Buchhofer
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Default Re: 3dsMax multi/sub-object script?

I dont think that would be difficult to make, but i'm shot for 'free' time for the week.. I sort of picture it as a material ID 'swap' same as if you drag/drop materials.. could be as easy as two number entry slots and a 'swap' button.. I dont know offhand how to do the material swap itself though, so you may end up doing it as a two step thing.
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