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#1 (permalink) |
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Senior Member
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Guys, anyone help me on this.
Is there a way of creating a procedural texture as show in the attachment. If not anyone have a nice hi - res texture I can crib thanks in advance ! |
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#2 (permalink) |
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Veteran Member
Join Date: Mar 2004
Location: Bradford
Age: 27
Posts: 1,280
Name: James Taylor |
i wondered this also..... how about working with a blend type material, you could then just create a hi res alpha channel to define the layout of the blocks etc and use procedural textures underneath to create the material colours / textures.
its not quite 100% procedural, but from a quick idea i think there is good potential???? Probably need a no. of layers to achieve a hi quality final material |
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#4 (permalink) |
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Veteran Member
Join Date: Mar 2004
Location: Bradford
Age: 27
Posts: 1,280
Name: James Taylor |
well there always that way of doing it too!! it can quite often just be quicker to model something... bit of a pain tho if its something you'll have to do time and time again
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#6 (permalink) |
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Veteran Member
Join Date: Sep 2005
Location: Lima
Age: 33
Posts: 509
Name: Eduardo Romero |
chack this out, i think it'll be really useful:
http://www.cgarchitect.com/resources...tutorial11.asp
__________________
"I have nothing to do with the real world anymore. Please don't insist." Eduardo Romero |
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