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| Work in Progress (WIP) Post your works in progress here to get user feedback and critiques. |
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#1 (permalink) |
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Senior Member
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Guys, putting together a visual of an atrium as shown...still in early stages
C&C on the lighting / texturing etc welcome, and any ideas how to decrease the blotchiness on the walls would be welcome. Its done in v-ray 1.5, IM and LC (I've attached the settings). |
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#3 (permalink) |
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Senior Member
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Thanks Joseph.
The QMC settings are default, I havent tinkered with them. I've gotten rid of most of the noise by upping my IM settings. Im wanting to get a flyby movie of this scheme, so will post something once its complete (about Dec 2012 ) |
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#4 (permalink) |
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Junior Member
Join Date: Oct 2008
Location: Manchester
Posts: 14
Name: David Stephenson |
Hello. Looks promising. I dont know if anyone has mentioned it before but dont forget to raise the sampling on the vray lights (if you are using them). This solves alot of the common noise problems.
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#7 (permalink) |
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Super Moderator
Join Date: Dec 2001
Location: Cardiff, Wales, UK.
Age: 36
Posts: 6,553
Name: Stephen Leworthy |
looks full of promise and potential for a great final product!!!
needs really really strong sun light streaming in through the upper areas, and some strong contrasty shadow areas. to speed up the rendering, personally, i'd switch off detail enhancement, turn the gi min and max's to -3-2. to help with lighting, i'd also turn the prim multiplier to 1 and the sec multiplier to 2 or whatever you need. i'd also make the secondary bounding brute force (at 6). |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| atrium | roland | General Discussions | 6 | November 22nd, 2005 05:28 AM |
| Glass Atrium for existing buliding | The Trickster | Finished Work | 1 | September 15th, 2005 03:23 AM |
| Vray Atrium, help! | aflack | Work in Progress (WIP) | 15 | March 8th, 2005 02:56 AM |
| atrium | jysngltndz | Work in Progress (WIP) | 4 | November 20th, 2004 08:20 AM |
| Atrium (Mental Ray) | aflack | Finished Work | 5 | October 21st, 2004 10:31 AM |