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#1 (permalink) |
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Member
Join Date: Jun 2006
Location: Amsterdam
Posts: 91
Name: Patricio Silva |
Hi
I'm trying to model some curved walls. Here's what I've done: - Curved line - Extrude modifier to give height - Edit Mesh - extrude do give some deph The problem is that suface is only visible from one side as you can see in the attached picture. Some help?? My objective was to get a wall which is curved in horizontal and vertical (should be something like a "spherical modifier" to a plan surface), but i gess that is only possible moving vertexes with edit mesh. Thanks, Best Regards |
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#4 (permalink) |
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Senior Member
Join Date: Aug 2004
Location: Melbourne
Posts: 106
Name: Luke Cottle |
I agree with the shell modifier, alternatively you could draw the full outline of your wall and extrude that.
The problem you have is normals on that backwall, which you could easily flip to solve the problem (have a play with the normals modifier) |
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