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Old October 5th, 2006   #1 (permalink)
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Name: Patricio Silva


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Default Curved Walls

Hi

I'm trying to model some curved walls.
Here's what I've done:
- Curved line
- Extrude modifier to give height
- Edit Mesh - extrude do give some deph

The problem is that suface is only visible from one side as you can see in the attached picture.

Some help??

My objective was to get a wall which is curved in horizontal and vertical (should be something like a "spherical modifier" to a plan surface), but i gess that is only possible moving vertexes with edit mesh.

Thanks,

Best Regards
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Old October 5th, 2006   #2 (permalink)
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Default Re: Curved Walls

loft a rectangle along the spline...
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Old October 5th, 2006   #3 (permalink)
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Default Re: Curved Walls

Or try using shell modifier with a very small amount.
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Old October 5th, 2006   #4 (permalink)
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Name: Luke Cottle


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Default Re: Curved Walls

I agree with the shell modifier, alternatively you could draw the full outline of your wall and extrude that.

The problem you have is normals on that backwall, which you could easily flip to solve the problem (have a play with the normals modifier)
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Old October 5th, 2006   #5 (permalink)
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Default Re: Curved Walls

You could also just select you spline subobject and 'outline' to the desired depth
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