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Old January 10th, 2003   #1 (permalink)
Jcs
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Here's my first Mies first tests. I used sun system plus hdri to light the model.











[ January 13, 2003, 06:31 PM: Message edited by: Jcs ]
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Old January 10th, 2003   #2 (permalink)
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Hey, Jcs!
Good lighting! The textures also look ok. The only thing I'd point out is the water. Looks weird! It looks like it should have some bumping on it, but it doesn´t. Take a look at it, ok?
Good work! Keep us posted!
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Old January 10th, 2003   #3 (permalink)
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Yes you're right about the water. I haven't work on it properly. HDRI reflections on the steel beams are dificult to handle with too. During weekend I'll try to improve it.
ps: Falas Português?? Reparei que és de São Paulo
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Old January 10th, 2003   #4 (permalink)
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I forgot to mention - I just made the renderings. The model and the textures were from sanzpont
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Old January 10th, 2003   #5 (permalink)
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What render did you use? settings? render time?
Let's keep this for learning... If you can, post it also in the Unchallenge thread (same as mine) to get all renders test together

Nice renders.. looks pretty cool; one thing: you used 2 camera views angles same as mine, and I just copy them from neutra's and he got angry... please post a reference... (of camera angles and sky color)... Notice I don't care about it, it is beacause neutra have the legal rights for making the pavillion, and we shouldn't reproduce his job (exactly) in the first time

-=sanzpont=-

[ January 10, 2003, 11:14 AM: Message edited by: sanzpont ]
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Old January 10th, 2003   #6 (permalink)
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ooops...yes I started placing a camera from where I saw your images. Forgot to mention the copyright for that.. )
My hardware is a P4 2.5ghz with 1.512gb RAM. My graphic card is an elsa.
Each rendering took about 5 min to complete with the following settings:
RH rays 500
balance 82%
curve 68%
min density 20
max density 200
prepass 1/4
adaptative quality 30%
hdri cover angle 42
for the travertine material I also used the shader modifyer sel ilum 2 and difuse 1,3
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Old January 10th, 2003   #7 (permalink)
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And the Render is: FinalRender or Vray??
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Old January 10th, 2003   #8 (permalink)
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you forgot..

-=sanzpont=-
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Old January 10th, 2003   #9 (permalink)
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Thanks Neutra for the model and textures as well as to the ncie images he made and inspired me to make this tests.
I forgot one thing about the settings: I used a sun system target direct light sepia tinted with a 0,4 multiplier and fR softshadows. The sky you see is the hdri map used as environment and a cam blur of 100% - that's what gives the grey color to the image.
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Old January 10th, 2003   #10 (permalink)
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The render used was finalRender
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