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Old February 28th, 2008   #4 (permalink)
fco3d
Junior Member
 
Join Date: Jan 2007
Location: Houston TX USA
Posts: 8

Name: Francisco Penaloza


United_States 


Default Re: Sky bitmap with daylight system

Quote:
Originally Posted by MasterZap View Post
If you want to put the sky bitmap in the haze slot, read this. You need to turn it's output up to around 10-ish.

If you just want to use it as an actual background image, well, then just use it as a normal spherical environment in the environment map (remove the physical sky completely), or, if you only want it as a background image, use it in the "background" slot of the physical sky itself. Either way, you should also read this to understand that you need to turn it's output level up approximately 2500,0

/Z
LOL right after I did my post I saw yours, and I was reading your black rendering problems in your page !!!
glade to see you around here Master!!
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