Hey there,
Also check out
RPCnet.com , they have a collection of waterfountains that are animated. I'm actually going to be doing this in a few weeks, but haven't decided if I will use Cesar's route or the RPC route or a "water blob" with animated noise on the vertices to simulate moving water.
I may even try to use Combustion's particle effects.
Cesar, just send me the file and I'll throw it on my server.