Hi all,
If you use max, you can change your tga-sequence into an avi in video post.
Here are a few tips on blurring:
- blur as less as possible to save rendertime. If rendertime is not an issue i'd suggest subframe-blurring using videopost. This is a blur that depends on camera-motion so to speak. It can also be combined with motion or image blur
Setup a camera in videopost and click the scene blur option.
Choose to subdivde every frame in at least three frames, duration 0.5, 1 or 2. Max will render the subframes and than compose them on each other, saving them as one frame. The program does have to render every frame a couple of times, so rendertime will be multiplied by an integer (i.e. increase a lot!)
This is not an option in viz as it has no video post!
- motion blur: for fast moving OBJECTS. The amount of blur depends of the relative distance the object moves.
Blur will be added before and after the object: this is correct for animation, but does not look like it on still images (because we've seen to many 'unreal' cartoon blurs)
- image blur: for fast moving OBJECTS. The effect is almost the same as motion blur, but you have control over a multiplier to set up the amount of blur/distance of blurring.
rgds
nisus
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