Thread: Skydome
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Old March 7th, 2008   #6 (permalink)
djmj
Junior Member
 
Join Date: Nov 2006
Location: SE
Posts: 4

Name: Johan Sae-Thao


Sweden 


Default Re: Skydome

Quote:
Originally Posted by seismograph View Post
I would suggest a different thing:

Place a hemisphere with fine mesh in the scene and a lightsource in the middle of this hemisphere. Then let lightscape do one iteration and stop the process - When you have enabled textures the mesh stores the light and would bounce it back to the scene with the next iteration - now go and merge this skydome to a different scene and let there bounce the light/color information back to scene.

Thanks for the tip

Iam always used it as an opening for the skylight. Could only use it to get nice reflections.....

Gonna test your tip.....
Cheers
Johan Sae-Thao
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