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#1 (permalink) |
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Member
Join Date: Jun 2006
Location: Amsterdam
Posts: 91
Name: Patricio Silva |
Hi all
I've got this scene with a sky background bitmap..when I render ir in a exterior view I can see the sky..when I get into the house and render a interior view I can't see it... The window is glass and there is a Vray Light in each window...the vray light is exactly the same size of the window do fake the sun light entry... The background image is set in the Rendering Environment (key 8 for shortcut). does anyone knoes why this happens? Thanks a lot |
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#2 (permalink) |
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Senior Member
Join Date: May 2004
Location: Athens
Age: 35
Posts: 337
Name: Lambros Potamianos |
well, two things:
- vray lights are blocking the view, you have to check "invisible". - the glass vray material should have "Affect shadows" and "affect alpha" enabled, to be really transparent and allow shadows to enter the interior |
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#3 (permalink) |
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Member
Join Date: Jun 2006
Location: Amsterdam
Posts: 91
Name: Patricio Silva |
Thanks a lot..it wasn't set as invisible!
Another thing that I can't find is a way to render images with more pixels (I guess this is what I want). If i print this picture it will have very little white points...the same happens if you zoom it... It was rendered with high quality in the Irradiance Map (Primary), but I sitll can't get rid of those points... I've rendered it with a resolution of 800X600... This is nice for me to get an idea of the final result...but I wanted to get something better in the final render...Any help? King Regards |
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#6 (permalink) |
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Senior Member
Join Date: May 2004
Location: Athens
Age: 35
Posts: 337
Name: Lambros Potamianos |
I can't really seem to find any problems with your renders. If your render at greater sizes, what is the problem? will there be artifacts? if yes, please post a larger render pic.
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