Thread: Photo Maps
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Old March 20th, 2008   #1 (permalink)
crazy homeless guy
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Name: travis schmiesing


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Default Photo Maps

Quote:
Originally Posted by 3dsmax help files
You can save and reuse the photon map independent of geometry and image size; doing so can dramatically speed up rendering for a camera walkthrough. Here we save it to try different lookup options to resolve the low-frequency noise. We run once with 2.5 million photons shot from the light source and store it in the photon map file.
Can anyone help me decipher this statement? ...it was in the 3dsmax help files for Mental Ray. Specifically the statement of re-using the photon map independent of geometry and image size?

When I read this, it sounds to me that if I change the geometry, the Photon Map is still valid. Which doesn't make a lot of sense when I try to think about it.
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