Welcome to CGarchitect.com Untitled Document

Go Back   CGarchitect.com > 3D SOFTWARE > Lightscape

Notices

Lightscape Autodesk Lightscape

Reply
 
LinkBack Thread Tools Display Modes
Old October 24th, 2006   #11 (permalink)
Senior Member
 
Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 486

Name: John Porn


Croatia  Send a message via Skype™ to del82


Default Re: Memory usage

Using LSCAPE in wireframe display. There isnt realy that much of time boost.
Im asking this becuse Im getting next week 2 GB of ram for me that should be 3BG of RAM for Lightscape!
This will FLY!
Arnold, can LSnet also be used for processing?
__________________
Beeeee!
del82 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 24th, 2006   #12 (permalink)
Senior Member
 
Join Date: May 2002
Location: New York
Posts: 225

Name: Arnold Gallardo


United_States Send a message via ICQ to Arnold Gallardo Send a message via AIM to Arnold Gallardo


Default Re: Memory usage

Well you should NOT be using LSCAPE for solution processing. Why? I has to update all the GUI and all the geometry WHILE the progressive refinement is doing the adaptive subdivisions. With LSRAD it only has to deal with fetching and storing luminance values as well as checking patch occlusions etc.

If you mean if the LSNET can break up or accelerate the .ls procesing the answer is NO. Progressive Refinement as implemnted in LVS cannot do that however, you can use the LSNET for FASTER raytracing using several computers. This is where it speeds up real quick.
__________________
_ _ ______________ _ _
Arnold Gallardo
Visual Content Creator
Technical Writer

Author:'3D Lighting: History,Concepts
and Techniques'

Last edited by Arnold Gallardo; October 24th, 2006 at 06:11 PM.
Arnold Gallardo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 25th, 2006   #13 (permalink)
Senior Member
 
Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 486

Name: John Porn


Croatia  Send a message via Skype™ to del82


Default Re: Memory usage

Quote:
Originally Posted by Arnold Gallardo View Post
Well you should NOT be using LSCAPE for solution processing. Why? I has to update all the GUI and all the geometry WHILE the progressive refinement is doing the adaptive subdivisions. With LSRAD it only has to deal with fetching and storing luminance values as well as checking patch occlusions etc.

If you mean if the LSNET can break up or accelerate the .ls procesing the answer is NO. Progressive Refinement as implemnted in LVS cannot do that however, you can use the LSNET for FASTER raytracing using several computers. This is where it speeds up real quick.

Ill do some test to see how much faster it is.
Arnold are you familiar with LSnet setup, have you ever used it?
__________________
Beeeee!
del82 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 25th, 2006   #14 (permalink)
Senior Member
 
Join Date: Apr 2006
Location: Scotland
Posts: 117

Name: Gary Boyle


United Kingdom 


Default Re: Memory usage

I think what Ihab is trying to say is that your speed is being bottlenecked by your processor, and that adding more Ram won't do any good as your processor just isn't fast enough to access and make use of that additional ram.

But then i'm no hardware whiz, but I do know I'd definatly upgrade that processor before adding any more ram.
womble is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 25th, 2006   #15 (permalink)
Senior Member
 
Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 486

Name: John Porn


Croatia  Send a message via Skype™ to del82


Default Re: Memory usage

Quote:
Originally Posted by womble View Post
I think what Ihab is trying to say is that your speed is being bottlenecked by your processor, and that adding more Ram won't do any good as your processor just isn't fast enough to access and make use of that additional ram.

But then i'm no hardware whiz, but I do know I'd definatly upgrade that processor before adding any more ram.
As far as I know, the more RAM you have in LS the faster will processing be, no matter of your CPU speed wich is important for RayTracing.
__________________
Beeeee!
del82 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 25th, 2006   #16 (permalink)
Senior Member
 
Join Date: May 2002
Location: New York
Posts: 225

Name: Arnold Gallardo


United_States Send a message via ICQ to Arnold Gallardo Send a message via AIM to Arnold Gallardo


Default Re: Memory usage

When you are talking about progressive refinement , yes more RAM means quick solution processing IF you have enough CPU speed. How fast the patches and elements are computed depends on the CPU but how fast the iteration from one patch to the next depends upon the RAM.

Yes I use LSNET del although not as much as before because I have gotten int the habit of using LSRAD so things have been fast although I have always been using Dual CPU server computers.
__________________
_ _ ______________ _ _
Arnold Gallardo
Visual Content Creator
Technical Writer

Author:'3D Lighting: History,Concepts
and Techniques'
Arnold Gallardo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 25th, 2006   #17 (permalink)
Senior Member
 
Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 486

Name: John Porn


Croatia  Send a message via Skype™ to del82


Default Re: Memory usage

So your saying, puting 1GB ram, for me, wouldnt speed up my processing in Lightscape anymore?
Im asking this couse when I added 512MB more to then present 512MB I cut down processing time in half.
__________________
Beeeee!
del82 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 25th, 2006   #18 (permalink)
Senior Member
 
Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 486

Name: John Porn


Croatia  Send a message via Skype™ to del82


Default Re: Memory usage

Arnold, one question regarding LSnet,
if you have two computers in you network, can they work togeter on one image using LSnet?
__________________
Beeeee!
del82 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Sponsored Links

Old October 25th, 2006   #19 (permalink)
Senior Member
 
Join Date: May 2002
Location: New York
Posts: 225

Name: Arnold Gallardo


United_States Send a message via ICQ to Arnold Gallardo Send a message via AIM to Arnold Gallardo


Default Re: Memory usage

If you are talking about 'raytracing' phase yes, 'Solution processing' NO.

As for the RAm question go look at your stats when you process a .lp file. The denser your mesh resolution (suroface processing parameters) the more memory it needs to store that information. IF you have less ram than the solution file needs, your processing slows down because now you get into 'HD paging' instead of everything being held in RAM. Every patch, every element and every 'visible' surface' in your geometry needs to be stored for every ITERATION, this is why you need lots of RAM plus enough CPU power to speed up the computation. As you might know the radiosity information is stored in the vertices of each polygon.

As i said above once you have a limit on your FPU (floating point unit) capabilities based on your choice of CPU, the next limitation on the speed of your solution processing is your RAM and much more so if you keep using LSCAPE instead of LSRAD.
__________________
_ _ ______________ _ _
Arnold Gallardo
Visual Content Creator
Technical Writer

Author:'3D Lighting: History,Concepts
and Techniques'

Last edited by Arnold Gallardo; October 25th, 2006 at 06:41 PM.
Arnold Gallardo is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old October 26th, 2006   #20 (permalink)
Senior Member
 
Join Date: Oct 2004
Location: Croatia
Age: 74
Posts: 486

Name: John Porn


Croatia  Send a message via Skype™ to del82


Default Re: Memory usage

Yesterday I made few tests , processing the solution inside of Lightscape and other one using eScape.
Results were Ls 13:50 min and eScape 12:30 min.
o.k. advantage is visible but its not that drastic.
__________________
Beeeee!
del82 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
CS2 - max memory limit on G5? (X-posted) 4DM Photoshop 4 April 29th, 2005 04:17 PM
About Physical and Virtual memory. salf 3ds Max 3 June 16th, 2004 05:31 AM
Memory Upgrade digi_archi Hardware and Technical Discusions 0 May 1st, 2004 09:25 PM
about memory, is it really true that...? salf Hardware and Technical Discusions 2 March 30th, 2004 11:59 AM
RPCs and Memory Usage Jeff Mottle 3ds Max 16 May 28th, 2002 02:22 AM


All times are GMT -7. The time now is 05:17 PM.





Powered by vBulletin® Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0
© Copyright 2001 – 2008 CGarchitect Digital Media Corp. All Rights Reserved.