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| General Discussions For general discussions about rendering, animations, walkthroughs and CGarchitecture |
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#1 (permalink) |
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President/Founder
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We are soliciting suggestions for topics for the Visualization insider for Christmas. We will be picking the top 12 suggestions and then taking a public vote. The top 3 voted topics will posted over the Christmas break.
Post your suggestions to this thread.
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Jeff Mottle CGarchitect.com |
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#2 (permalink) |
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Veteran Member
Join Date: Dec 2005
Location: Glasgow
Posts: 575
Name: Andy Pennington |
Just off the top of my head to get the ball rolling:
Photoshop techniques: adding bitmaps of people cars and trees Camera techniques: real world photography simulation Elevational and Sectional rendering: presentation techniques
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"How many polygons does the real world push?" |
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#5 (permalink) |
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Veteran Member
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some people might not know how to handle a camera properly in an animation so it might be a good topic to put in.
- Animation, from camera control to production. Then some techniques for post production using either premier or combustion. Also some guidelines for improving the animation footage, for example: -- putting black strips on the top and bottom to give it film quality feel. But to do this one needs to render with a wider aspect ratio to give space and not cut off footage in post production. |
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#6 (permalink) |
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Senior Member
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Id like to see some talk about camera angles, composition, framing, post editting etc....especially for animations. The guys at Uniform in Liverpool have a fantastic presentation technique...cut above the usual 360 camera sweep stuff
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#8 (permalink) |
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Junior Member
Join Date: Jun 2006
Location: Ottawa
Posts: 26
Name: Graig Matas |
This is of course a personal request...
Can, and how could real-time play a more significant role in architectural visualization? What would need to change?, What would artists need? etc.. Can real-time visualization work at all in this domain? Is the push to integrate real-time into architectural presentation futile? These are just a few ideas I think could be explored. G
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Architectural Tools Software Developer. Real-Time Architectural Visualization Service Provider. http://www.arconovum.com Last edited by acidmaster; October 28th, 2006 at 09:13 AM. |
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#10 (permalink) |
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Senior Member
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I vote for andy pennington's Photoshop techniques: adding bitmaps of people cars and trees
AdriaaN van Jaarsveld's - Animation, from camera control to production. and please please please, correct usage of compression codecs for not having jumpy horrible looking animations |
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| Thread | Thread Starter | Forum | Replies | Last Post |
| The Visualization INSIDER - Real World Production Tips & Tricks | Jeff Mottle | General Discussions | 20 | August 28th, 2007 08:19 AM |
| Visualization Insider - Rendering with Photoshop Masking | Jeff Mottle | CGA News | 5 | November 9th, 2006 09:08 PM |
| Visualization Insider - Antialiasing and its Side Effects | Jeff Mottle | CGA News | 0 | October 21st, 2006 12:30 AM |