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Old April 12th, 2008   #2 (permalink)
Justin Hunt
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Join Date: Jan 2005
Location: Brisbane
Age: 33
Posts: 1,360

Name: Justin Hunt


Australia 


Default Re: Mental Ray Proxies.

Did you click and drag a proxie primitive first? Once the proxie bounding box is created and selected ,then you will be able to select the object to convert into a proxie.

Remeamber to create a material for the proxie in the material editor before creating the it, as the materials are dropped and have to be reassigned.

Multiple objects will need to be attached and a multi-sub materail created for more complex objects ,eg trees.

Noce thing with me proxies is you can assign different materials to instance copies, which helps with variation. Just keep the multi-sub stucture the same.

jhv
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