Thread: Grainy Render
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Old April 24th, 2008   #10 (permalink)
pwharton
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Join Date: Jan 2006
Location: Chicago, IL.
Posts: 60

Name: Phillip Wharton


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Default Re: Grainy Render

Ok First, yes in the detail above the fire place is a bump map, it still needs to be tweaked.

As for the original problem after looking at everything of course it the last thing I looked at, the MR Omni. I had set the radius of the light in the “area light parameter” panel to between 10’ to 100’ for some of the lights in the model assuming it would set the range of influence for the lights before it falls off (sort of like a standard Omni light??) The Max help does not explain what this does very well. If you know how this is supposed to be used please let me know.

I will look into the training Video’s as soon as I can. Right now I have the “Realistic Architectural Visualization with 3ds max and mental ray” book. I have done the first few chapters so far, so I still have a ways to go with this book.
Thanks for all your help, I’ll post the Final once I get the textures and backgrounds worked out.
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