View Single Post
Old May 6th, 2008   #5 (permalink)
Justin Hunt
Veteran Member
 
Justin Hunt's Avatar
 
Join Date: Jan 2005
Location: Brisbane
Age: 34
Posts: 1,381

Name: Justin Hunt


Australia 


Default Re: What In The World Is Causing This?

Could be a few things

1) low glossie samples on the metal
2) Low samples on the area lights
3) Low image sampling

For each ofthose increase the samples. Also play with the fast interpolate settings. try increasing the neighbouhoor samples. Higher numbers produce soft/blurrier results, too high can cause blockyness.

Agree with the use of portal lights instead of area light, as they give more realistic reflections. Although with higher shadow samples can cause slower renders. Worth it though

Nice models by the way

jhv
Justin Hunt is offline   Reply With Quote