Re: What In The World Is Causing This?
Okay, by turning on Fast Interpolate for my materials I've been able to achieve the following result. Not 100% free of artifacts, but a heck of a lot better than before. Glossiness samples still set to default (8). I tried much higher (36), but didn't see any difference. Still using area lights with area shadows (couldn't assign blackbody shader to light portal). and have illiminated the Daylight.
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