Re: Mental Ray Animations: What's the Story?
HI,
I'm also curious about Mental Ray animations. I'm just starting to look at dumping the scanline renderer in favour of MR. I animate a lot of roadways, and I find there is usually a bit of flicker.
Do you have to save out your FG map prior to doing a successful animation?
Any help on the process (especially how to reduce render times!) would be greatly appreciated
Thanks in advance
AM
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