hey Daniel,
my own experience is that: you need to have all pc's connected to render one single frame using the 100% CPU'S FOR EACH MACHINE, otherwise it not recomended to use the DR, as said before, it takes longer to render because it takes time to identify each machine and they use only about 23% of it's CPU.
here is the procedure:
- start u'r own spawner and make shure it's running
- make shure the other pc's have the spawner installed and running too.
- open max and go to your script window (upper pink box at the bottom left of your max window) and type the script to make all pc's work with it's 100% CPU (don't have the script here unfortunatelly, but I'll give it to you tomorroy when at the office) and PRESS "ENTER" ONLY IN THE NUMBERS KEYBOARD SECTION.
- go to your vray setup, find the system control, check the distributed rendering box, open it and check that all pc's IP are identified.
- press "RENDER", go to your slaves machines joblist and make shure their CPU is running above 26%, eventually the will launch their CPU to 100%, mainly when the "rendering" action takes place.
If succeded, you can see the buckets with the pc's IP on at the rendering window.
hope someonelse has the script for you, before me
important; the pc with the highest configuration will take the biggest part of the buckets amount per frame (render)
not a good idea to use several slaves computers if some of them are less then 50% of the main computer, again, it will delay the render more then speeding it up because of trying to identify all pc's at the begginning and at the end of the procces.
don't remember what else atm....I don't have max open
we have 6 x quad cores working together all the time with DR, it's great when it works, but sometimes DR is a pain in the b_t
